Gaming Expert Witnesses
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Gaming Expert Witness - Representative Bios
Please Note: All Cahn Litigation expert witness searches are customized to attorneys' precise specifications and preferences. Attorneys are encouraged to discuss search parameters with a Cahn search specialist.
The below expert witness bios represent a small fraction of those Gaming experts known by Cahn Litigation Services. These bios are provided to give lawyers a sense of the Gaming landscape.
Expert Witness #215714
This expert has many years of academic and engineering experience and has experience as an expert witness in computer science, software development, network streaming media, embedded systems, enterprise software systems, digital signal processing for audio and music technology. This expert has sustained a long and successful career at the cutting edge of software development and system design using multiprocessor/multi-core architectures for signal processing and control. This expert has been a Software Architect for multiple projects at various companies, and has consulted for a long list of technology companies. This expert provides computer technology consulting, software engineering, and litigation support to high-technology companies, internationally.
This expert has testified before the International Trade Commission, and before a jury in Federal Court, has testified at Markman claim construction hearings and Markman tutorials in Federal Court, been deposed over 10 times, and has authored more than 50 reports and declarations. Case types include patent, trademark infringement, copyright, trade secret misappropriation, and inequitable conduct. This expert has worked on complex international patent cases, and has provided expertise on such diverse areas as streaming media systems, handheld networked Personal Information Management (PIM) devices, enterprise email systems, software for factory automation, interactive databases, enterprise software for management of media libraries, MPEG audio compression, on-line gaming, composition systems, digital camera hardware and software, digital audio hardware and software technologies, compilers, file systems, operating systems, and more.
This expert has worked for companies that interfaced between portable and nonportable devices for sharing information and resources. Additionally, this expert has testified on matters regarding the protocol for having a portable device direct music to be transmitted to a sound system wirelessly.
This expert has published widely in various juried journals, and has authored three books including a two-volume text on the mathematics of music, and a collection of articles on artificial neural networks and music research. This expert taught graduate and undergraduate courses in computer science and digital audio, conducted computer systems research for digital audio, designed and built several networked digital media computer laboratories.
Start Gaming Expert SearchExpert Witness #212686
This expert has many years of experience in software and hardware development for embedded systems, and has served as an Expert Witness. This expert has hands-on experience developing software on portable wireless communications devices, including the development of over 30 smartphone applications, generating over 50 million user installs. This expert has worked on numerous embedded systems projects which have included wireless communications, including game consoles, handheld gaming devices, first generation (J2ME/Brew) "feature" phones, present day smartphone devices and browser-based online games. As an expert in over 20 computer software languages, including assembly language [TMS1000, AMI S2000, 6502, 65816, 6800, Z80, 8080, etc], C, C++, Java, Javascript, Objective C, Lingo, Swift, and others, this expert has performed extensive source code analysis and reverse engineering from object code to source code. This expert has development experience with embedded systems utilizing ROM-based software. As an early pioneer in the handheld electronic toy and video game industries, this expert designed software on systems where the delivery mechanism was ROM-based cartridges. This expert also has strong knowledge of microprocessor and microcontroller architectures used in embedded systems, having designed the hardware and software of early microcontroller-based handheld electronic products. This expert designed, developed and coded one of the earliest tokenized interpretive languages for a commercially released software product. The architecture of the language was based on processor-independent, bytecode "object code," which was compiled on-the-fly during program design and interpreted in real-time by an assembly language-based virtual machine. The language was highly optimized, allowing for the development of real-time, graphic-intensive applications executing at 15 frames per second (on 8-bit hardware). This expert has been retained as an expert and accepted by the court in over 25 patent infringement cases, on both the plaintiff and defendant sides. This expert has written numerous reports on patent infringement and non-infringement, validity/invalidity and claim construction, been deposed over 25 times and has testified in court or at an arbitration hearing seven times. Outside of this expert's expertise in video games, this expert has worked on numerous other cases involving software development for general applications, including image processing, vector graphics, virtual reality, embedded control systems for location-based amusement machines, and a handheld language translator.
Start Gaming Expert SearchExpert Witness #225725
This expert holds a BS, MS, and Ph.D. in electrical engineering and computer science. This expert heads a technology consultancy, an IP licensing company, serves on several high technology and gaming industry advisory boards and is the named inventor on several patents and applications. On behalf of top telecom carriers, this expert has performed consulting work on patent portfolio monetization related to instant messaging, as well as reverse engineering and claim analysis to prove infringement by target companies. This expert works closely with counsel to verify, validate and target large corporate infringement and provides ongoing monitoring of worldwide patent infringement and claims resolution for a leading display company.
This expert has:
- lead real time collaboration groups. The work that was done was in the area of mobile devices messaging, telephony, networking streaming, etc.- built products on top of these kinds of systems as well as handheld devices.- founded a company in the two-way messaging space involving instant messaging.- programmed the internet's original photo sharing community that involved photos and imaging and keeping track of locations in images. This expert wrote mobile applications on top of that platform as well.- written video streaming and reception software.- built several mobile terminal systems communicating with multiple distributed servers.- Been involved with many authentication issues and built such systems.- started a company in the ProAV space where this expert built a multimedia network connected pro av playback system that worked between multiple machines and had remote access and used cameras and control. This expert's PhD thesis was focused on building massive displays out of multiple projectors (pro av devices) using machine vision etc.This expert has extensive prior litigation experience as an expert including IPRs.
Start Gaming Expert SearchExpert Witness #246862
This expert has been designing and programming advanced user interfaces for many years and has worked on a wide variety of user interface projects in the areas of air traffic control, military communications, unmanned aerial vehicles, missile defense systems, Homeland security systems, two way pager systems, mobile portable phones, facial recognition systems, web based ecommerce systems, Android and iOS applications for smartphones and tablets, IPV6 internet routers, gaming systems, multiple medical devices, and mobile big data collection and analysis systems.
With a Masters’ degree and a PhD in Human Factors focusing on Advanced User Interface Design, this expert is an avid software engineer and architect with extensive knowledge in C, C++, C#, Objective-C, and Java. This expert has designed many advanced systems that utilize GPS and other mapping and location-based technologies in the areas of:
Advanced air traffic control
Military tracking of soldiers, equipment and vehicles
Routing of wireless signals for Army vehicles based on location
Routing, planning, and surveillance of unmanned aerial vehicles
Terrorist Tracking application
Personal tracking applications for iOS and Android
Tracking of visitors at a theme park
This expert has designed and developed a GPS enabled Location Based Services application for iOS and Android. Further, this expert has developed advanced geographic information systems for a proprietary research and development project and developed location based Unmanned Air Vehicle routing, control, and tracking algorithms for a proprietary research and development program.
This expert has been retained approximately 85 times, deposed 29 times, testified at trial in both state and federal courts, and presented at a Markman hearing and to the USPTO. This expert has written approximately 70 expert reports and declarations. This expert has worked on a wide variety of patent litigation cases for both plaintiffs and defendants.
This expert has also worked on advanced missile defense systems, two-way pager systems, mobile portable phones, IPV6 internet routers, multiple medical devices, been involved with the design and implementation of portable handheld devices for many years and spent approximately 400 hours reviewing source code as an expert witness for a case. This expert can be very helpful in the areas of infringement/non-infringement and validity/invalidity, claim construction, source code review, writing declarations and expert reports, and expert testimony at deposition and at trial.
Start Gaming Expert SearchExpert Witness #125103
This expert has been providing consulting and expert witness services for a decade. Concurrently, this expert has been an Adjunct Professor in Electrical and Computer Engineering. This expert has extensive industry and expert witness experience in the gaming industry, including developing/publishing of titles, mobile gaming technology, gaming controller technology and related microprocessor technology. This expert is well-published and is a frequent presenter at academic and industry conferences, further establishing himself as an authority in the field.
Start Gaming Expert SearchExpert Witness #248906
This expert is a human factors engineer, and a certified Professional Engineer. This expert has designed and configured joystick controls for video gaming. This expert developed prototypes and tested a representative population for durability, functionality and ease of use. This expert worked alongside the MEs and EEs and is knowledgeable on the internal parts and components, and has a historical perspective of the industry. This expert has deep experience in writing expert reports and providing testimony at depositions and trial.
Start Gaming Expert SearchExpert Witness #266405
This expert has been providing independent consulting, research and expert witness services, after having worked in industry engaged in software and instrument development. This expert’s primary focus is in gaming and phone input device architecture, standards and device drivers. As far back as the1980’s this expert was developing driver software for the leading manufacturers of joysticks at the time. That work also required a lot of engineering directed to drift that might result from variations in the outputs of the joystick sensors. Over the years this expert has worked on many input devices with joysticks or joystick-like inputs. This expert is quite familiar with the design issues surrounding joysticks both in terms of their internal design and when they are used in systems. This expert led the electronic and firmware design for a joystick used to control a cardiac endoscopy system (the same technology as a joystick control used in gaming but with much more stringent performance requirements). This expert has provided trial testimony on multiple occasions in front of juries, at bench trials, at the ITC, and in front of an arbitration panel.
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