This expert is a senior figure in computer graphics with many years of experience. The fundamental clipping algorithm appears in most computer graphics textbooks. This expert wrote a book on spline curve and surface representations used in geometric modeling algorithms in computer graphics. This expert has written about 200 technical research papers in the field, many of them about different aspects and kinds of rendering, lighting, shading, ray-tracing, etc.
In addition to extensive research expertise, this expert is a renowned teacher, having been a Presidential Chair Fellow not just once, but two times. This expert is one of only a few computer science faculty who teaches a course whose subject matter is actually about how to teach. These teaching skills are useful in testifying since this expert is adept at being able to explain complex concepts in a simple, easy-to-understand fashion.
This expert is not only a patent holder, but has actually written a patent without the aid of an attorney which was allowed and issued by the USPTO. Thus, this expert is well-versed in the concepts of intellectual property, patent validity, claim construction, etc. This expert’s patent work included opining and being deposed regarding a patent case being heard by the U.S. Patent and Trademark Office's Patent Trial and Appeal Board ("PTAB”).
This expert is Professor of a Graduate School with faculty affiliations in Electrical Engineering and Computer Sciences (EECS), Optometry, Vision Science, Bioengineering, Institute of Design, Center for New Media, Arts Research Center, and Canadian Studies Program.
This expert is a Fellow of the American Academy of Optometry (F.A.A.O.), a Presidential Chair Fellow, a Faculty Fellow in Engineering Ethics and Professional/Social Responsibility, and an ACM Distinguished Speaker.
This expert has published about 180 technical articles and has been a speaker at many international conferences.
This expert’s research interests include computational aesthetics, computational photography, methods for the design and fabrication of contact lenses, computer methods for optometry and ophthalmology, image synthesis, spline curve/surface representations, computer aided geometric design and modeling, CAD/CAM/CIM, interactive and realistic three-dimensional computer graphics, visualization in scientific computing, computer aided cornea modeling and visualization, videokeratography techniques, corneal topographic mapping, medical imaging, virtual environments for surgical simulation, and display technology.
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